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Gira Bewegungsmelder 203803 – für Gira One, 1,10 m, reinweiß glänzend

Marsoni M251S
Sale price$105.58
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Gira Bewegungsmelder 203803 – für Gira One, 1,10 m, reinweiß glänzendBewegungsmelder 1,10 m fr Gira One Reinwei glnzend Bewegungsmelder (mit Passiv Infrarot Sensor PIR) fr Gira One. Zum automatischen Schalten von Gira One Aktoren in Abhngigkeit von Bewegung und Helligkeit. Die Nachlaufzeit der Gira One Verbraucher wird ber den jeweiligen Aktorkanal im Gira Projekt Assistenten (GPA) konfiguriert. Integrierter Temperatursensor zur Messung der Raumtemperatur. Integrierte lokale Taste um Gira One Verbraucher zu steuern:
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4.9 ★★★★★
Based on 2489 reviews
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J. Hume
Los Angeles, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
A
Verified Purchase
Amazon Customer
Pawtucket, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
T
Verified Purchase
Tim Beaudet
Phoenix, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025
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Verified Purchase
asldkfjoewe
West Palm Beach, US
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations. I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
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Reviewed in the United States on May 17, 2017
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Verified Purchase
Daniel
Birmingham, US
★★★★★ 5
A must have
Format: Paperback
If you're into game development and design you'll definitely need to have this wisdom
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Reviewed in the United States on June 21, 2023

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